Site Updates – Info Pages, Developer Roadmap and More!

This week was a pro­duc­tive one! We have quite a few up­dates and im­prove­ments to share with you:

Info Pages

Since VR is a new fea­ture for browsers, we be­lieve it is im­por­tant to ed­u­cate new play­ers and de­vel­op­ers in the We­b­VR space about re­lat­ed top­ics:

The Learn VR Brows­er Game De­vel­op­ment page gives de­vel­op­ers a head start on how to get in­to VR de­vel­op­ment in­side the brows­er. The We­b­VR page con­tains the ba­sics on what VR in the brows­er is all about. You can now find In­put Types un­der­neath “In­fo” in the top nav­i­ga­tion. And fi­nal­ly, Which VR Head­set Should I get? lists rec­om­men­da­tions for head­sets for peo­ple look­ing to get in­to VR.

Developer Roadmap

While this page has been around for a while, it was very hard to find it un­til now. Find out what fea­tures we have planned for Con­struct Ar­cade, which we are think­ing about and which we are cur­rent­ly work­ing on.

Filter by Input Type

Sup­pose you are us­ing Google Card­board. If you end up click­ing in­to “Bar­rels”, you will no­tice you aren’t able to play it, be­cause it re­quires 6-dof con­troller in­put! For some­one with a desk­top head­set, Con­struct Ar­cade ba­si­cal­ly al­ready pro­vides a seam­less ex­pe­ri­ence. You can play any game and it should most­ly work fine. Per­for­mance is al­ways ac­cep­ti­ble and you don’t end up in games you can­not ac­tu­al­ly play.

Be­ing able to fil­ter the main VR games list­ing by in­put type/in­ter­ac­tion method is the first step to pro­vid­ing a more con­sis­tent ex­pe­ri­ence for all VR users in­de­pen­dent of their de­vices.

The Future

We strong­ly be­lieve Con­struct Ar­cade made a great jump in use­ful­ness this week, maybe the big­gest since our ini­tial re­lease last Oc­to­ber. We still have a long way to go un­til Con­struct Ar­cade is what we imag­ine it to be, but bear with us! Time will even­tu­al­ly heal rough edges and step by step small im­prove­ments will build up to some­thing great.

If you have any sug­ges­tions on what you feel you need on Con­struct Ar­cade, or have any ideas on what could make it bet­ter, maybe even know a game that is miss­ing in our col­lec­tion, please join us in the Con­struct Ar­cade Fo­rums, we would love to hear from you!

See you in the next blog and have a fan­tas­tic day, Jonathan from Con­struct Ar­cade