In Construction: Coffee Game

At Vhite Rab­bit, we have had week­ly meet­ings for over three years now. Meet­ing this way of­ten made the team grow clos­er to­geth­er and al­lowed peo­ple to present all kinds of crazy (and al­so not so crazy) ideas. Since we start­ed work­ing on Con­struct Ar­cade, we now have the op­por­tu­ni­ties to put some of the small­er ideas to good use. For the ideas we im­ple­ment, the de­vel­op­ment will be doc­u­ment­ed on this blog.

“In Con­struc­tion” is a se­ries that gives in­sights in­to the de­vel­op­ment of We­b­VR games.

The first game in the se­ries is ti­tled “Cof­fee Game” (Not fi­nal!) and was first con­cept­ed and talked about back in May 2017. In the fig­ure above, you can see one of the first con­cepts our artist Falk cre­at­ed. Back then, we were work­ing pri­mar­i­ly on Un­re­al En­gine desk­top games, but start­ed work­ing with We­b­VR since then. A lot has hap­pened in the mean­time and we are thrilled to have the op­por­tu­ni­ty to be able to work on this game now.

We are aim­ing to cre­ate a fast-paced cof­feemak­ing ex­pe­ri­ence, that places the play­er in the shoes of a very fo­cused barista. While you are try­ing to pre­pare the or­ders of your cus­tomers, more and more peo­ple will cue up to taste the de­li­cious brew you are mak­ing. Your goal is to sat­is­fy as many cus­tomers by pro­duc­ing the right or­der. If you do ev­ery­thing right, some of them might leave you a tip for your great ser­vice!

Right now, the de­vel­op­ment for the game has start­ed part-time, with the looks be­ing de­vel­oped first to see wether what we had imag­ined back in the day makes sense to fur­ther pur­sue or not. The ba­sic room has been mod­eled and the first de­signs in A-Frame look promis­ing. We will see in the up­com­ing weeks how the game comes along. Our goal is to have a playable ver­sion run­ning as soon as pos­si­ble.

If you have any sug­ges­tions on the art style or any oth­er in­ter­est­ing ideas that you want to dis­cuss, feel free to join the con­ver­sa­tion in the fo­rums.

See you next time, Flo­ri­an from Con­struct Ar­cade

A screen­shot of how the game looks in A-Frame (VR) at the mo­ment.